Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
This amazing unit is extremely powerful. He burns so he can illuminate but he can't move into water. He should avoid units with cold attacks.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Mage of fire |
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Advances to: | |
Cost: | 40 |
HP: | 70 |
Movement: | 5 |
XP: | 100 |
Level: | 3 |
Alignment: | neutral |
ID | I8 enlightened-master-of-fire |
Abilities: | illuminates |
burning fist fire | 10 - 2 melee | ||
fireball fire | 10 - 4 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 90% |
cold | -20% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 99 | 20% |
Swamp | 99 | 20% |
Unwalkable | 99 | 20% |